Exceptions¶
- class game_state.errors.BaseError(*args, last_state=None, **kwargs)¶
The base class to all game-state errors.
- class game_state.errors.StateError(*args, last_state=None, **kwargs)¶
Raised when an operation is done over an invalid state.
The base class to all game-state errors.
Raised when an operation is done over an invalid state.